SC-1 Sociable Cart, Sony - Yamaha
Enrich daily routine of mobility through augmented perception of exterior with art.
DATE 2020
MATURITY LEVEL MOCKUP
CO-DEVELOPED BY SONY & YAMAHA
SC-1 aims at enriching the daily routine of mobility through augmented perception of exterior with artistic imagination and finally enable the passengers trust of the autonomous vehicule by experiencing its supernatural perception of surrounding.
An interesting project focusing on passengers experience and the emotion created by a show merging surrounding and art. A complete opposition of techno-push concepts enabling the passenger to work or be more active.
references
You worked on this project? Any comment or request?
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experiential setup
SC-1 is an electric fake autonomous vehicle (driven remotly vehicle) for 5 people created joinly by Sony and Yamaha replacing windows with high definition displays and sensors.
EXPERIENTIAL SETUP COMPONENTS
USER IDENTIFICATION
camera + AI for gender, age
DISPLAY
4k display
GUI
graphic animations and media
AUDIO PLAYER
simple cart audio for all passengers
SURROUNDING PERCEPTION
lidar + ultrasonic + cameras
REMOTE DRIVING
robotics + LTE connection
epic1
Enhance the exterior perception for passengers
use case
Virtual window
When getting in the car and driving, the passengers see perfectly the surrounding thanks to the 5 displays and the cameras.
use case
Night vision
At night, high quality displays and cameras provide a much better vision of exterior than looking at reality through the door.
use case
Augmented reality (not implemented)
The reality is augmented with virtual graphics, tags and sounds, up to new elements: people, animals,… All to provide a better understanding of the surrounding.
(illustration is not from SC-1 project)
epic2
Transform mobility time into fantastic experience
use case
Personalized infotainment
Adds, Informations and medias are tuned to people profil (gender, age,…).
use case
Mixed reality
The reality is augmented with artistic visuals and sounds according to surrounding objects and events to generate emotions.
use case
Virtual reality
The exterior image is replaced by videos and medias
epic3
Favorise autonomous mobility acceptation
use case
Driverless trip
The passengers experience the autonomous drive being alone in the vehicle thanks to a remote driver.
use case
Vehicle perception informations
The reality is augmented with graphics that show the vehicule perception of road and objects.
food for thoughts ...
How to consider the vehicle as a link between passengers and surrounding?
Don't we need art and imagination in addition to just convenience, comfort, ergonomy and status?
How to design the desirable autonomous experience for the ex-driver?
Can we think displays as windows on the world: from e-mirror to e-windshield to building e-window?
You worked on this project? Any comment or request?
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