Realtime immersive VR collaboration, The Wild
Enable teams to do their best work together, no matter where they are.
DATE 2019
MATURITY LEVEL READY
DEVELOPED BY THE WILD, SaaS SOLUTION
The Wild provide tools for virtual meetings, allowing teams to experience a 3D model in a shared virtual workspace.
You can review or modify the product in development, being around or within for home and stores.
Two main benefits : stay focus (in VR you can’t multitask with your smartphone) and entertained (fun and efficient).
experience epics
click and discover use cases
experiential setup
user PROFIL
personal and team profile management
3D model library
cloud service with import and asset management
immersive visual
Unity3D game engine
audio player
mic and headset
audio sources, 3D mapping and rendering
Vr controller
wearable menus with hand controllers
epic1
Enable to experience the product as it could be in reality
use case
3D model import
Whatever product, architecture, … 3D objects with its materials can be imported from any modeling softwares.
use case
Immersive visit
Jump around and into your project to visit and review from any point of view in 1:1 scale or giant/micro POV.
use case
Immersive design
Add, remove, or move components as you would move objects on real life.
epic2
Enable to co-design in realtime with ubiquitous team
use case
Meeting invitation
The project to review is the meeting room in wich team membres are invited.
use case
Immersive experience
See, discuss, interact with your team mates in real time. The presence of team membres at 1:1 scale reinforce the immersion and enable demonstration of real usage.
use case
The guided tour
Like real life visit or presentation, the presenter or leader of the meeting can move in the virtual world and have the team membre following him with a click on his personal controller.
use case
Collaborative design
All team membres can interact with the virtual model : sketching, moving, adding or removing objects and discussing while doing it.
food for thoughts ...
Which avatar to represent people and system intelligence: symbolic, representative,…?
How to think experience design when connected VR sets become standards for all?
How to experience digital twins?
You worked on this project? Any comment or request?
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